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God of War Ragnarök - Alfheim - The Forbidden Sands

Company: Bluepoint Games
Game: God of War Ragnarök
Position: Environment Artist
•••
My main responsibility on this project was environment art in Alfheim, this involved set dressing, kit bashing, world building, collision, and optimization.
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Alfheim - The Burrows
I was responsible for bringing this area from the designer blockout to final, optimized environment art. I also did a partial collision pass in this area.
Special thanks to the designers and asset creators at SMS, Myriah Higgins (Lighting) and Dallas Glowka (VFX) for their work in this area.
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Alfheim - Gravel Belly Arena
I was responsible for bringing this area from an incomplete alpha state to final, optimized environment art with the help of some kit bashed assets from Urban and Ryne. Sterling did the first pass on this area before passing it to me.
Special thanks to the designers and asset creators at SMS, Sterling Brucks (Environment), Ryne (Environment), Urban (Environment), Myriah Higgins (Lighting) and Ben House (Tech Art) for their work in this area.
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https://www.artstation.com/mhiggins
https://www.artstation.com/dallasglowka
https://www.artstation.com/sbrucks
https://www.artstation.com/urban3d
https://www.artstation.com/rshearin
https://www.artstation.com/bhouse

The Burrows

The Burrows

The Burrows

The Burrows

The Burrows

The Burrows

The Burrows

The Burrows

The Burrows

The Burrows

The Burrows

The Burrows

The Burrows

The Burrows

The Burrows

The Burrows

The Burrows

The Burrows

The Burrows

The Burrows

The Burrows

The Burrows

The Burrows

The Burrows

The Burrows

The Burrows

The Burrows

The Burrows

The Burrows

The Burrows

Gravel Belly Arena

Gravel Belly Arena

Gravel Belly Arena

Gravel Belly Arena

Gravel Belly Arena

Gravel Belly Arena

Gravel Belly Arena

Gravel Belly Arena